Filaments
A downloadable game for Windows, macOS, and Linux
Stroll through tangled paths floating in extradimensional space. Activate all of the shrines to open a portal to the next world!
Made in Unity for the Summer 2018 PROCJAM. Terrain segment models were created in Blender; shrines and architectural elements are programmatically generated.
Hint: if you get stuck, frustrated, or just want to see more levels, you can press N to generate a new world.
Comments
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confusing sureal but great
Hey! Played a bit of this on my channel. :)
i havent played yet but am hoping to soon, but id like to comment on just how pretty these environments look!! :)
this is so cool, its really inspiring and makes me want to daydream for days about magical places... i hope u continue to make amazing, creative and inventive games (or whatever other games make u happy).
This is beautiful!! The way the player's gravity changes to match the surface is really unique, but I was surprised how quickly my brain got the hang of it. My brain learning to naturally a make 2d map of a contorted 3d space was a feeling I haven't had in a game before, and the selection for color schemes between levels was evocative of a lot of ~extra-dimensional~ game settings without being foreboding or derivative.
Thanks so much for playing, and for the kind words! I'm glad people are enjoying it.